Artists are hardworking—they gladly embrace long, tedious multi-step processes in search of magic! This is probably why in the early 1900s, Émile Cohl hand-drew 700 drawings to bring life to his paper ...
I've been doing a lot of playing around with Unity and character animations for a couple of after-school clubs I am running next year, and I stumbled across Mixamo.com. Which of course got me thinking ...
Motion capture has been one of the prime enablers of modern CGI sequences within both film and video games. If you've ever wondered about the complexities of the process, Phil Rhodes reports back from ...